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Games.

Global Game Jam 2024: Who's That Guy

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For Global Game Jam 2024, the main theme was "Make Me Laugh," meaning my team members and I needed to make a game that related to that theme. 

 

Who's That Guy? (2024) is a multiplayer game show where you and up to 4 friends must act like a randomized character. The goal is to guess who your friends are based on a variety of random questions. Whoever has the most points at the end wins!

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I served as a UI Artist, Graphic Designer, and Writer for the game. I created most of the game's user interface and graphics, and helped develop the game characters.

Who's That Guy?!

Game Studio Project: Hexacution

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For one of my Game Studio classes, I served as the Lead Writer, Level Designer, and UI Artist for the game, HexacutionHexacution is a rouge-like game in which the player must fight a wave of robotic enemies in a galactic sports stadium.

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Me and my writing peers created documents and slides that helped contextualize the game and guide the team on their creations. The writers also created a total of +50 levels, each with multiple enemy spawners.

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As for my UI Artist role, I created the UI for the vending machine (an in-game upgrade system), and a "Game Over Screen."

Hexacution

Game Studio Project: StarLite Racing

For one of my Game Studio classes, I served as a writer for the game project, Starlite RacingThe game focuses on racing that takes place in a semi-futuristic Japan.

 

As a writer, I created a total of 8 racing teams, each with 3 racers, which equates to 24 characters. Each team hails from different countries and each racer has with their unique backstories, characteristics, and dialogue lines.

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Game Studio: Starlite Racing
Global Game Jam 2023

Global Game Jam 2023: ROot Seed Rising.

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For Global Game Jam 2023, the main theme was "root," meaning me and my four other team members needed to make a game that relates to that theme.

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Not only did I help develop the general idea of the story, but I served as the sole artist of the project. I did every single art asset: the game logo, in-game models, cutscene pictures, and the game website.

CyberSawa RPG Maker Game

RPG Maker VX Ace Lite Game: Cybersawa.

The RPG Maker VX Ace Lite Game is based on someone else's original IP, Cybersawa.

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More specifically, the game is based on a single level called "Trial and Error." I utilized RPG Maker's existing functions and tilesets, and did all the narrative elements and character portraits. 

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The total playtime is about 30+ minutes.

Youthful Sinner Twine Game

Twine Game: Youthful Sinner.

The Youthful Sinner Twine game follows a young plantation worker attempting to get the best out of life. He must either listen to his inner demon, or maintain his kindness in order to achieve his goals.

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I made this game myself, from the logo to the narrative elements.

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The Twine game has a total of 1 Good Ending, 1 Neutral Ending, and 2 Bad Endings.

Nun with a Gun

Level Design Project: Nun with a Gun

For one of my Level Design classes, my peers and I worked on a Unity Game called Nun with a Gun.

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Although I was the artist for this project, making one of the levels and creating the logo, I also helped out with every section of the game document.

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Murder Murder Mayhem

Level Design Project: Murder Mannequin Mayhem

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For one of my Level Design classes, my peers and I worked on a Unity Game called Murder Mannequin Mayhem.

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I served as the writer and worked on all sections of the Murder Mannequin Mayhem game document.

Game Design Project: Foraging

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For one of my Game Design classes, I served as a Writer and Level Designer for the game, Foraging. The game is a platformer in which the player character is a cat.

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I created the game logo, helped with the Game Design Document, digitally made paper maps, and made the final level of the game.

Foraging
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