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Resume

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Skills.

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  • Writing (from scripts to video games), art, illustrations

  • Microsoft Word, Microsoft Excel, Microsoft PowerPoint, Google Docs, Google Slides, Google Spreadsheets

  • Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, Adobe InDesign 

  • Unreal Engine, GitHub

  • RPG Maker MV, Twine, Trello, Miro

 

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Experience.

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UI Artist, 2D Artist, Graphic Designer, Writer: Global Game Jam "Root Seed Rising" -- 2024

  • Designed most of the game's user interface and graphics.

    • The following includes: the title and lobby screens, the game logo, all the buttons, and one of the characters' background​

  • Helped create ideas for the 10 game characters

  • Further developed one of the game characters

  • Proofread dialogue and in-game questions

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Student Administrative Worker: University of Silicon Valley -- September 2023-December 2023 

  • Organized  essential school and student housing documents

  • Assisted in scheduling tutoring sessions

  • Managed the school’s library area

  • Prepared Student Services events and created flyers for said events

  • Monitored bulletin boards and postings around campus

  • Answered phone calls and helped every caller with their concerns and issues

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Lead Writer, Level Designer, UI Artist: University of Silicon Valley Game Studio 2 "Hexacution" -- 2023 

  • Lead the writing team, which consisted of 4 other writers.

  • Delegated writing tasks and contributed to them.

    • Writing tasks go as followed: Game Design Document, Story and Lore Document, Slides related to game mechanics, and bark lines.​

  • Created a total of 10 in-game levels, and set up enemy spawners in each.

  • Designed the UI for the vending machine (the in-game upgrade system), and the "Game-Over screen.

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Conference Associate: Game Developers Conference -- March 2023 

  • Helped guest speakers prepare their presentations.

  • Monitored the conference sessions, while checking for badges.

  • Answered attendees' questions and guided them through the conference building.

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Narrative Designer, Writer, Artist, Game Designer: University of Silicon Valley Narrative and Leadership "From the Jade Vine" -- 2023 

  • Produced a 30-minute game using RPG Maker MV.

  • Wrote a Game Design and Story/Mission Overview documents.

  • Sketched and digitally drew all the character busts.

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Voiceover Support: University of Silicon Valley Narrative and Leadership -- 2023 

  • Monitored the bark lines voice recording.

  • Provided input and constructive criticism on bark line delivery.

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Writer, Artist, Graphic Designer, Website Manager: Global Game Jam "Root Seed Rising" -- 2023

  • Sketched and drew all the character designs, environments, and UI.

  • Created the website for the game.

  • Help write and brainstorm the game's story.

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Freelance Graphic Designer -- 2022-Present 

  • Create clean and unique logos.

  • Primarily sold logos for people's Dungeons and Dragons campaigns.

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Writer: University of Silicon Valley Game Studio 1 "Starlite Racing" -- 2023 

  • Developed 8 racing teams, each with 3 racers, which equals 24 unique characters.

    • Wrote backstories, general descriptions, and personalities of each racer. 

    • Wrote 3 sample dialogues for each racer, which equals 74 dialogue lines.

 

Writer, Level Designer, Graphic Designer: University of Silicon Valley Game Design 2 "Foraging" -- 2023 

  • Made the final level of the game.

  • Worked on the Game Design Document.

  • Sketched and drew the game's logo.

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Writer: University of Silicon Valley Level Design 2 "Murder Mannequin Mayhem" -- 2022 

  • Developed in-game "objective" items. 

    • Wrote dialogue related to these "objective" items.​

  • Wrote dialogue and context to the in-game lore items.

  • Wrote 20+ in-game bark lines.

  • Worked on the Game Design Document.

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Artist, Level Designer, Game Writer: University of Silicon Valley Level Design 1 "Nun with a Gun" -- 2022 

  • Made one of the five levels of the game.

  • Worked on the Game Design Document.

  • Sketched and drew the game's logo.

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Technology Consultant: Target -- November 2020-January 2021

  • Tended to the guests' needs and guided them through the store.

  • Pushed items from the backroom to the storefront. 

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Education.

 

University of Silicon Valley:  Bachelor's Degree, Game Design Art-- June 2020-Present

  • Have an average GPA of 3.99.

  • Received the Honor Roll every semester

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Santa Clara High School -- August 2016-June 2020

  • Gained an average GPA of 3.7.

  • Received the Honor Roll three years in a row: 2016 - 2018.

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